Mobile Learning Markets, 2016-2024: Sesame Workshop and IBM Collaborate to Develop Educational Platforms & Products

DUBLIN, Feb. 1, 2019 /PRNewswire/ --

The "Mobile Learning - Market Analysis, Trends, and Forecasts" report has been added to ResearchAndMarkets.com's offering.

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The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America. Annual estimates and forecasts are provided for the period 2016 through 2024. Also, a five-year historic analysis is provided for these markets.

This report analyzes the worldwide markets for Mobile Learning in US$ Million.

The report profiles 76 companies including many key and niche players such as:

    --  Adobe Inc. (USA)
    --  Apple, Inc. (USA)
    --  AT&T, Inc. (USA)
    --  Blackboard, Inc. (USA)
    --  Citrix Systems, Inc. (USA)
    --  Desire2Learn Corporation (Canada)
    --  dominKnow, Inc. (Canada)
    --  IBM Corporation (USA)
    --  Kineo (UK)
    --  PeopleFluent (USA)
    --  Promethean Ltd. (UK)
    --  Saba Software, Inc. (USA)
    --  SAP SE (Germany)
    --  Skillsoft Corporation (USA)
    --  SumTotal Systems, LLC (USA)
    --  Upside Learning Solutions Pvt. Ltd. (India)

Topics Covered

1. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS

    --  Study Reliability and Reporting Limitations
    --  Data Interpretation & Reporting Level
    --  Quantitative Techniques & Analytics
    --  Product Definitions and Scope of Study
    --  Mobile Learning

2. INDUSTRY OVERVIEW

    --  Mobile Learning - Digital Learning on the Move
    --  M-Learning Emerges as the Ultimate Learning Platform
    --  Developed Markets Dominate Mobile Learning
    --  Developing Regions to Fuel Market Growth
    --  Promising Opportunities for M-Learning from Academic & Enterprise
        Sectors
    --  Increasing Penetration of Mobile Devices & Expanding Mobile
        Subscriptions Underpin Growth in the Mobile Learning Market
    --  Fast Facts on Mobile Usage
    --  Opportunity Indicators
    --  Smarter Devices, Faster Networks Favor Market Growth
    --  Booming Smartphone Sales: Opportunity for Mobile Learning Market
    --  Media Tablets: A Convenient Device for Learning in Consumer & Enterprise
        Sectors
    --  Mobile Learning Market Benefits from Increased Focus on Digital
        Education
    --  M-Learning VAS - A Lucrative Market

3. MARKET TRENDS & ISSUES

    --  Mobile Learning to Bring Major Changes to eLearning
    --  Rising Consumer Demand for Mobile Learning Solutions Stimulates Market
        Growth
    --  Select Educational Apps for Teachers and Students
    --  Mobile Technology Transforms Academic Learning
    --  Rising 4G Penetration Rates to Elevate Market Prospects for M-Learning
    --  Upcoming 5G Technology to Influence M-Learning Market Prospects
    --  Rising Demands of Tech-Savvy Generation Z Population Augurs Well for
        M-Learning
    --  Increased Use of Technology in Classrooms Benefits Demand
    --  Interesting Ways of Using Mobile Devices in Classroom Settings
    --  Governments Foster eLearning Adoption across Schools via Tablet Devices
    --  Growing Relevance of Mobile Learning in Formal Education Systems
    --  Shift towards Digital Textbooks & E-Books Enables Mobile-based
        Collaborative Learning
    --  Active Adoption of Digital & Mobile Learning Content in Preschools
    --  M-Learning in Higher Education: Potential for Growth
    --  Mobile Learning Gains Acceptance in K-12 Sector
    --  Rising Prominence of E-Books: A Boon for Mobile Learning Market
    --  Education Apps Grow in Prominence
    --  Smart Classrooms - The Future of Academic Learning
    --  Mobile Learning Offers Benefits of Teacher-Generated Content
    --  Mobile Learning Emerges as a Technology to Provide Education to the
        Needy
    --  Ballooning Middle Class Population Offers Steady Growth Opportunities
    --  BYOD Trend Enhances Significance of Mobile Notetaking Platforms
    --  Social Learning - Favorable Opportunities for M-Learning
    --  Mobile Learning and MOOCs
    --  M-Learning in Business Settings
    --  Corporate M-Learning: Training Initiatives Focus on Mobile Technology
    --  Learning & Training through Mobile Devices
    --  Major Factors Driving Shift towards Technology-Based Learning Ranked by
        Importance
    --  M-Learning Gains Precedence over Traditional Learning Approaches
    --  Rising Importance of Mobile Devices for Corporate Training
    --  Choice of Smart Mobile Devices Gains Prominence in Corporate Training
    --  Use of Mobile Training in Gig Economy
    --  Growing Popularity of Video-based Learning
    --  Demographic Shift of Workforce to Drive Adoption of M-Learning in
        Corporate Sector
    --  M-Learning Finds Appeal amongst Millennial Generation Workers
    --  Deploying Mobile Learning for Boosting Employee Engagement and
        Performance
    --  Growing Use of M-Learning in Corporate Stirs Development of Mobile Apps
    --  BYOD Trend in Corporate Sector - Positive Implications for Mobile
        Learning
    --  Micro-Learning - A Bit More than Mobile Learning
    --  LMSs in Organizations to be made Mobile Learning-Ready
    --  Innovations & their Implications for the M-Learning Market
    --  Mobile Content Delivery in Enterprises Shifts from Flash to HTML5
    --  Gamified Mobile Learning: A Fun-filled Approach to Employee Training
    --  Adoption of Location-based Learning Products - Potential for M-Learning
        Market
    --  Providers Offer Bite-Sized Learning for Improved Effectiveness of Mobile
        Learning
    --  Competency-based Learning through Mobile Devices
    --  Rising Adoption of Augmented Learning Products in Enterprises
    --  Mobile-based VR Learning Products Promise Immersive Learning Experience
    --  Interactive E-Books - Potential Application in Mobile Learning
    --  Greater Insights into Learner Behavior with Mobile App Analytics
    --  Responsive Web Design - Vital for Consistent Delivery for Multi-Screen
        Learners
    --  Social Mobile Learning: Learning through Social Media
    --  Wearable Technology Finds Use in Context-Sensitive Content Rendering
    --  Offline Learning - Providing Access to Learning Materials without
        Network Connectivity
    --  Experience API (xAPI) - The Latest Standard for Learning Technology
    --  Challenges Facing Mobile Learning Adoption in Corporate Sector
    --  Dealing with the Challenges of Migrating towards Mobile Learning
    --  Development of New Mobile Learning Tools and Platforms
    --  Advantages of Cloud-based M-Learning to Stimulate Adoption Levels
    --  Challenges Confronting the Mobile Learning Market

4. MOBILE LEARNING - A CONCEPTUAL OVERVIEW

    --  Mobile Learning: An Introduction
    --  Objectives of Mobile Learning Initiatives
    --  How is M-Learning Different from E-Learning?
    --  Types of Mobile Learning Products & Services
    --  Authoring Tools & Platforms
    --  Custom Content Development Services
    --  Mobile Learning Value Added Services (VAS)
    --  Packaged Education Apps & Edugames

5. COMPETITIVE LANDSCAPE

    --  Companies Focus on 5 Cs of M-Learning to Stay Competitive
    --  Popular Mobile Learning Apps for Higher Education

5.1 Focus on Select Players

    --  Adobe Inc. (USA)
    --  Apple, Inc. (USA)
    --  AT&T, Inc. (USA)
    --  Blackboard, Inc. (USA)
    --  Citrix Systems, Inc. (USA)
    --  Kineo (UK)
    --  Desire2Learn Corporation (Canada)
    --  dominKnow, Inc. (Canada)
    --  IBM Corporation (USA)
    --  PeopleFluent (USA)
    --  Promethean Ltd. (UK)
    --  Saba Software, Inc. (USA)
    --  SAP SE (Germany)
    --  Skillsoft Corporation (USA)
    --  SumTotal Systems, LLC (USA)
    --  Upside Learning Solutions Pvt. Ltd. (India)

5.2 Product Innovations/Introductions

    --  Apple Announces Schoolwork App for Teachers
    --  D2L Launches the Newest Version of Brightspace LMS - Emerald Release
    --  Blackboard Launches Blackboard Instructor Mobile App
    --  Saba Launches the Halogen Mobile App
    --  Apple Launches New App Development Curriculum for Students

5.3 Recent Industry Activity

    --  Saba Software Snaps Up Lumesse
    --  PeopleFluent and NetDimensions Merge
    --  Learning Technologies Group Acquires PeopleFluent
    --  Kineo and e3Learning Join Forces
    --  Pearson Partners with Duolingo to Enhance Mobile Learning in College and
        Universities
    --  Callidus Software Acquires Learning Heroes
    --  Higher Learning Technologies Acquires gWhiz

    --  Sesame Workshop and IBM Collaborate to Develop Educational Platforms &
        Products

6. GLOBAL MARKET PERSPECTIVE

Total Companies Profiled: 76 (including Divisions/Subsidiaries - 78)

    --  The United States (43)
    --  Canada (5)
    --  Japan (1)
    --  Europe (12)
        --  Germany (1)
        --  The United Kingdom (8)
        --  Italy (1)
        --  Rest of Europe (2)
    --  Asia-Pacific (Excluding Japan) (12)
    --  Latin America (2)
    --  Middle East (3)

For more information about this report visit https://www.researchandmarkets.com/research/z7hc6v/mobile_learning?w=5

Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.

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