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Sam S. Adkins

Jun 19, 2020
Advanced Learning Technology Market to Reach $129.7 Billion by 2025
May 19, 2020
Free Webinar: Revenues Booming for Serious Games
May 15, 2020
Free Webinar on the 2020-2025 Global Serious Game Market on May 20th
May 04, 2020
Global Game-based Learning Market Spikes to $28.8 Billion by 2025
Apr 30, 2020
Revenues for Serious Games will Surge to $28.8 Billion by 2025
Aug 07, 2019
New Game-based Learning Report Launched by Serious Play Conference
Jul 12, 2019
Global Serious Games Market Surges to $24 Billion by 2024
Dec 06, 2018
New Metaari Report: Worldwide Revenues for Educational Robots Surging
Dec 04, 2018
The Global Educational Robot Market is in a Boom Phase
Oct 02, 2018
Global Edtech Investments in the First Three Quarters of 2018 Shatter Records
Aug 14, 2018
Global Educational Robot Market Surges to $4.1 Billion by 2023
Jul 06, 2018
Global Edtech Investments Shatter Records in the First Half of 2018
Jul 03, 2018
Global Serious Game Revenues Will More Than Quadruple by 2023
Jun 25, 2018
Global Game-based Learning Market in Boom Phase
Mar 01, 2018
Global Mixed Reality Learning Market Surges to $9.9 Billion by 2023
Jan 30, 2018
Metaari's 2018 Advanced Learning Technology Research Taxonomy Published
Nov 14, 2017
2017 Global Edtech Investment Reaches Record $8.1 Billion
Sep 28, 2017
Metaari Forecasts the Game-based Learning Market at $8.1 Billion by 2022
Sep 25, 2017
Digital English Market in Asia Spikes to $2.7 Billion by 2022
Jul 25, 2017
International Serious Game Market Spikes to $8.1 Billion by 2022

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Agenda

30
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Seabed Security, 30 September - 01 October 2025, Troia, Portugal
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