Advanced Learning Technology Market to Reach $129.7 Billion by 2025

MONROE, Wash., June 19, 2020 /PRNewswire-PRWeb/ -- According to a new whitepaper from Metaari called "The Worldwide 2020-2025 Advanced Learning Technology Market", revenues for seven advanced learning technologies combined reached $42.6 billion in 2020 and will surge to $129.7 billion by 2025.The revenues are heavily concentrated in North America, the Asia Pacific, and Western Europe throughout the forecast period.

Metaari's Advanced Learning Technology Research Taxonomy includes seven technologies: AI-based Learning, Mixed Reality (AR and VR) Learning, Game-based Learning, Cognitive Learning, Mobile Learning, Location-based Learning (Location Intelligence), and Educational Bots (both physical and virtual).

"Mobile Learning will generate the highest revenues throughout the forecast period," reports Sam S. Adkins, Chief Researcher at Metaari and author of the whitepaper. "This is being driven by the rollout of blindingly-fast 5G networks and the massive demand in mobile-only regions like Africa. Just under a third of all advanced learning technology revenues will come from the sales of Mobile Learning products by 2025. The sales of Game-based Learning will generate $28.8 billion by 2025, the second-largest revenues, followed by Mixed Reality (AR and VR combined) Learning at $22.4 billion. Educational Bots (both physical and virtual) have the highest growth rate at 44.6% followed by AI-based Learning at 41.9%."

"North America is the largest buying region throughout the forecast period being driven by the enormous demand in the US," adds Adkins. "The Asia Pacific region is the second largest buying segment despite the weakness in the Chinese market. The growth in Asia is now being driven by strong demand in India and several Southeast Asian countries particularly Vietnam, Thailand, and Myanmar (Burma)."

Metaari sells global advanced learning technology market research through our exclusive resellers: Elearning!® Media Group (EMG) and the Serious Play Conference (SPL).

Elearning!® Media Group (EMG) is a global learning and development (L&D) publishing conglomerate and is the exclusive reseller of five learning technology market reports by Metaari. Metaari's reports are available for sale on EMG's Premium Research page at:

http://www.2elearning.com/research/

EMG is the exclusive reseller of five of Metaari's learning technology market reports including:

    --  The 2020-2025 US Mobile Learning Market Report
    --  The 2020-2025 Worldwide Mobile Learning Market Report
    --  The 2019-2024 Global AI-based Learning Market Report
    --  The 2018-2023 Global Cognitive Learning Market Report
    --  The 2018-2023 Worldwide Educational Bot Market Report

Metaari's other reseller is the Serious Play Conference (SPL). "The Serious Play Conference is a leadership conference for professionals who are exploring the use of game-based learning, sharing their experience and working together to shape the future of training and education." SPL sells Metaari's learning technology market reports on their Research portal at:

https://seriousplayconf.com/

Serious Play is the exclusive reseller of three of Metaari's learning technology market reports:

    --  The Worldwide 2020-2025 Game-based Learning Market
    --  The 2020-2025 US Game-based Learning Market
    --  The Worldwide 2020-2025 AR, VR, and Simulation-based Learning Market

"Consumers are the top buying segment by a wide margin," comments Adkins. "There is a near insatiable demand for mobile learning apps and games in the consumer segments across the planet. Consumers are avid buyers of early childhood learning games, language learning apps, astronomy apps, and brain training games. Test prep apps are in high demand in so-called 'exam cultures' like India, China, South Korea, and Japan."

About Metaari
Metaari (formerly Ambient Insight) is an ethics-based quantitative market research firm that identifies revenue opportunities for advanced learning technology suppliers. We track the learning technology markets in 126 countries. We have the most complete view of the international learning technology market in the industry. Metaari focusses solely on advanced learning technology research on products that utilize psychometrics, neuroscience, location intelligence, game mechanics, robotics, cognitive computing, artificial intelligence, virtual reality, and augmented reality.

SOURCE Metaari