XR Association Releases Results Of Fourth Augmented And Virtual Reality Survey

WASHINGTON, March 30, 2020 /PRNewswire/ -- Today, the XR Association (XRA), global law firm Perkins Coie LLP, and industry venture capital firm Boost VC released the results of the fourth annual Augmented and Virtual Reality Survey, which surveyed respondents from startups, enterprise technology firms, and investors in the XR industry in early 2020. The survey, conducted before the COVID-19 pandemic, concluded that plummeting hardware and software costs, increasingly impactful applications outside of entertainment, and the ubiquity of mobile devices are contributing to the rise of XR technologies.

Results indicated both expanding avenues for monetization and growing momentum for nearly every area of immersive technology's use. With applications ranging from sports, video games, and entertainment to healthcare, education, and disaster preparedness, it is evident that immersive technology will create significant opportunities across industries.

"Industry leaders are noticing tangible and significant advances in the adoption of AR, VR and MR across sectors, such as healthcare, education, workforce training, manufacturing -- including advanced manufacturing -- and retail," said Elizabeth Hyman, CEO of XRA. "During times of global economic uncertainty, feeling connected and maintaining efficiency and productivity are more important than ever. We are hopeful that the results of this survey demonstrate that the fundamentals are in place for a bright future of XR technology."

Additional key findings include:

    --  Expectations for AR technologies continue to outpace VR in terms of
        expected revenue, market penetration, and consumer adoption, with
        three-fourths of respondents expecting the AR market to eventually
        surpass VR in total revenue.
    --  Six of the 10 top cities selected for their pioneering work in smart
        city immersive technologies are in the United States, including New York
        City, Austin, Los Angeles, Chicago, Boston, and San Francisco. Beijing,
        Tokyo, Dubai, and Barcelona round out the list.
    --  Respondents pointed to continued device upgrades as an improvement that
        will most impact consumer adoption of immersive technology in the next
        two years. Devices being smaller, fashionable, and comfortable followed.
    --  With AR devices in half of the world's pockets via mobile phones, more
        than two-thirds of respondents expect that businesses will be investing
        slightly or significantly more in immersive technologies in 2020
        compared to 2019. Just six percent expect the investment level to be
        lower than the previous year.
    --  More companies are proactively addressing and updating privacy policies
        and disclosures regarding consumer data. More than half (54 percent) of
        the respondents said they were doing so this year, compared with 47
        percent in 2019.

These insights represent further progress toward XRA's mission of promoting the thoughtful advancement of XR technology globally. The survey indicates strong tailwinds, with nearly 200 professionals representing, showing stronger optimism for the future of immersive technologies than ever before.

Get more information on the study.

The XR Association represents headset and technology manufacturers across the broad XR industry, including Facebook, Google, HTC VIVE, Microsoft, Samsung, and Sony Interactive Entertainment. The Association promotes the growth and development of the XR industry, fosters dialogue among public and private stakeholders, develops industry best practices, and provides education, training, and marketing information related to the industry.

Perkins Coie is a leading international law firm that is known for providing high-value, strategic solutions and extraordinary client service on matters vital to our clients' success. With more than 1,000 lawyers in 19 offices across the United States and Asia, Perkins provides a full array of corporate, commercial litigation, intellectual property and regulatory legal advice to a broad range of clients, including many of the market leaders in XR technology, products, services and content. The firm represents clients in identifying, anticipating and resolving legal issues raised by this developing technology, including corporate financings, IP protection, software licensing, privacy and data security, product liability, commercialization and content strategy execution.

Boost VC is an early stage investor and accelerator investing in startups working with cryptocurrency, virtual reality, augmented reality, and space technology, among other technologies of the future. Boost VC has invested in over 250 companies from over 30 countries and aims to build an ecosystem of visionaries, leaders, mentors, and investors to build the future.

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SOURCE XR Association